CommonEvent 9039
Name = "大罪エヴァ3回目"

  999([0])
  ChangeMapDisplay([1])
  TransferPlayer([0, 378, 34, 54, 8, 0])
  PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
  ShowPicture([5, "80_evaq_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["evaq_fc1", 0, 0, 2])
  ShowText(["\\n<Queen Eva>"])
  ShowText(["You've come this far, well done..."])
  ShowText(["I am the embodiment of Sloth, Eva!"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["As expected..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The one standing in our way once again is Eva――"])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 2, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Is this the third time...?"])
    ShowText(["Could it be that she also possesses the powers of the remaining four deadly sins?"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Is this the third time...?"])
    ShowText(["Could it be that she also possesses the powers of the remaining four deadly sins?"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Is this the third time...?"])
    ShowText(["Could it be that she also possesses the powers of the remaining four deadly sins?"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["evaq_fc1", 0, 0, 2])
  ShowText(["\\n<Queen Eva>"])
  ShowText(["You understood well..."])
  ShowText(["My powers are Greed, Jealousy, Sloth, Lust, Pride, Gluttony, and Wrath!"])
  ShowTextAttributes(["evaq_fc1", 0, 0, 2])
  ShowText(["\\n<Queen Eva>"])
  ShowText(["The ultimate embodiment with all seven deadly sins' powers...!"])
  ShowText(["I am the Rainbow Sin Eva!"])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Really, what is this Rainbow nonsense..."])
  ShowText(["To possess the aptitude for all seven deadly sins is the epitome of uselessness."])
  ShowTextAttributes(["evaq_fc1", 0, 0, 2])
  ShowText(["\\n<Queen Eva>"])
  ShowText(["So, this time, I will fight using the power of sloth."])
  ShowText(["Now, engrave my power in your eyes!"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Despite losing twice in a row, why are you so confident...?"])
  ShowText(["Anyway, let's go!"])
  ConditionalBranch([4, 16, 0])
    ShowTextAttributes(["granberia_fc4", 0, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["That indomitable fighting spirit that doesn't fear defeat is commendable!"])
    ShowText(["However, it matters if your abilities don't match up!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 775, 0])
    ShowTextAttributes(["vgirl_fc2", 0, 0, 2])
    ShowText(["\\n<Vanguard>"])
    ShowText(["What a troublesome opponent... Should I go all out and hunt you down?"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 143, 0])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva>"])
    ShowText(["How stubborn can you be......"])
    ShowText(["It's about time you give up and pass your power to me!"])
    Empty([])

  BranchEnd([])
  ErasePicture([5])
  ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
  ControlSwitches([22, 22, 0])
  BattleProcessing([0, 2109, false, false])
  ControlSwitches([22, 22, 1])
  ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
  ShowPicture([5, "80_evaq_st03b", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["evaq_fc1", 2, 0, 2])
  ShowText(["\\n<Queen Eva>"])
  ShowText(["I can't believe I can't win even with the power of sloth......"])
  ShowText(["Ugh, it's so frustrating......"])
  PlayME(["RPG::ME(@name=\"mon_fanfale3\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["I defeated Queen Eva――"])
  ShowText(["Due to mental shock, Queen Eva's power of 'sloth' has been severed!"])
  Wait([60])
  ShowTextAttributes(["evaq_fc1", 2, 0, 2])
  ShowText(["\\n<Queen Eva>"])
  ShowText(["But I haven't lost yet!"])
  ShowText(["Next time for sure――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Lucifina grabbed the legs of the fleeing Queen Eva!"])
  ShowPicture([5, "80_rucyfina_st21", 0, 0, -200, 0, 100, 100, 255, 0])
  ShowPicture([6, "80_evaq_st03b", 0, 0, 150, 0, 100, 100, 255, 0])
  ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
  ShowText(["\\n<Lucifina>"])
  ShowText(["...You want to repeat this farce four more times?"])
  ShowPicture([6, "80_evaq_st04b", 0, 0, 150, 0, 100, 100, 255, 0])
  ShowTextAttributes(["evaq_fc1", 3, 0, 2])
  ShowText(["\\n<Queen Eva>"])
  ShowText(["Hey, what are you doing! Let go of me!"])
  ShowText(["If it comes to this, I'll use the power of 'lust'――"])
  PlaySE(["RPG::SE(@name=\"mon_dageki2\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Eva activated the power of lust!"])
  ShowText(["At the same time, Lucifina grabbed Eva's head and slammed her face into the floor!"])
  ShowTextAttributes(["evaq_fc1", 3, 0, 2])
  ShowText(["\\n<Queen Eva>"])
  ShowText(["Gueh!!"])
  PlayME(["RPG::ME(@name=\"mon_fanfale3\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Dealt a huge damage to Queen Eva――"])
  ShowText(["Due to mental shock, Queen Eva's power of 'lust' has been severed!"])
  ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
  ShowText(["\\n<Lucifina>"])
  ShowText(["Lust Eva, defeated......"])
  ShowText(["Alright, bring out the next power."])
  ShowTextAttributes(["evaq_fc1", 3, 0, 2])
  ShowText(["\\n<Queen Eva>"])
  ShowText(["Th-that's awful......!"])
  ShowText(["With the power of 'pride', you can't――"])
  PlaySE(["RPG::SE(@name=\"mon_dageki2\", @pitch=100, @volume=100)"])
  PlayME(["RPG::ME(@name=\"mon_fanfale3\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Lucifina grabbed Eva's head and slammed her face into the floor!"])
  ShowText(["Due to mental shock, Eva's power of 'pride' has been severed!"])
  ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
  ShowText(["\\n<Lucifina>"])
  ShowText(["Pride Eva, defeated...... alright, next."])
  ShowTextAttributes(["evaq_fc1", 3, 0, 2])
  ShowText(["\\n<Queen Eva>"])
  ShowText(["Ugh...... let go of me......!"])
  PlaySE(["RPG::SE(@name=\"mon_dageki2\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Lucifina grabbed Eva's head and slammed her face into the floor!"])
  ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
  ShowText(["\\n<Lucifina>"])
  ShowText(["Now, bring out the remaining two powers......"])
  ShowTextAttributes(["evaq_fc1", 3, 0, 2])
  ShowText(["\\n<Queen Eva>"])
  ShowText(["Hey, this is too much!"])
  ShowText(["This isn't something a hero's companion should do――"])
  PlaySE(["RPG::SE(@name=\"mon_dageki2\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Lucifina grabbed Eva's head and slammed her face into the floor!"])
  ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
  ShowText(["\\n<Lucifina>"])
  ShowText(["Two remaining."])
  ConditionalBranch([4, 36, 0])
    ShowTextAttributes(["rucyfinac_fc1", 4, 0, 2])
    ShowText(["\\n<Lucifina-chan>"])
    ShowText(["Hieee......"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 34, 0])
    ShowTextAttributes(["micaelac_fc1", 4, 0, 2])
    ShowText(["\\n<Micaela-chan>"])
    ShowText(["Scary......"])
    Empty([])

  BranchEnd([])
  ShowPicture([6, "80_evaq_st03b", 0, 0, 150, 0, 100, 100, 255, 0])
  ShowTextAttributes(["evaq_fc1", 2, 0, 2])
  ShowText(["\\n<Queen Eva>"])
  ShowText(["P-Please stop......"])
  ShowText(["I-I'll unleash the power of 'Gluttony'......"])
  PlaySE(["RPG::SE(@name=\"mon_dageki2\", @pitch=100, @volume=100)"])
  PlayME(["RPG::ME(@name=\"mon_fanfale3\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Lucifina grabbed Eva's head and slammed her face into the floor!"])
  ShowText(["Due to mental shock, Eva's power of 'Gluttony' has been severed!"])
  ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
  ShowText(["\\n<Lucifina>"])
  ShowText(["'Gluttony' Eva, defeated......"])
  ShowText(["The last one is 'Wrath'......"])
  ShowTextAttributes(["evaq_fc1", 2, 0, 2])
  ShowText(["\\n<Queen Eva>"])
  ShowText(["Y-Yes......"])
  ShowText(["U-Uuuh...... Hic......"])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Even while unleashing the power of Wrath, she's crying......"])
  PlaySE(["RPG::SE(@name=\"mon_dageki2\", @pitch=100, @volume=100)"])
  PlayME(["RPG::ME(@name=\"mon_fanfale3\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Lucifina grabbed Eva's head and slammed her face into the floor!"])
  ShowText(["Due to mental shock, Eva's power of 'Wrath' has been severed!"])
  ShowTextAttributes(["evaq_fc1", 2, 0, 2])
  ShowText(["\\n<Queen Eva>"])
  ShowText(["……………………"])
  PlaySE(["RPG::SE(@name=\"mon_down\", @pitch=100, @volume=100)"])
  ControlVariables([1325, 1325, 0, 0, 11])
  MovePicture([6, nil, 0, 0, 150, 300, 100, 100, 0, 0, 30, true])
  ErasePicture([6])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Eva has fainted――"])
  ShowText(["It seems she has completely lost consciousness."])
  Wait([30])
  ErasePicture([5])
  ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
  ShowText(["\\n<Lucifina>"])
  ShowText(["This is settled......"])
  ShowText(["All powers of the seven deadly sins have disappeared."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["(Scary......)"])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["(Scary...)"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["(Scary...)"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["(Scary...)"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["(Scary...)"])
  ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
  ShowText(["\\n<Marcellus>"])
  ShowText(["(Scary...)"])
  ConditionalBranch([0, 1684, 0])
    ShowTextAttributes(["alice0_fc2", 6, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["(Scary)"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1685, 0])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["(Scary)"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1686, 0])
    ShowTextAttributes(["alice0_fc1", 1, 0, 2])
    ShowText(["\\n<Chaos Alipheese>"])
    ShowText(["(Scary)"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Eva dropped a forbidden job release item......"])
  PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
  ChangeItems([745, 0, 0, 1])
  Wait([60])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Even though she's unemployed, she has something like this......"])
  ShowText(["It's confiscated."])
  ConditionalBranch([4, 56, 0])
    ShowTextAttributes(["inp_fc1", 2, 0, 2])
    ShowText(["\\n<Rami>"])
    ShowText(["I don't want to end up like this~!!"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Anyway, with this, the embodiment has been dealt with."])
  ShowText(["Now, we just have to defeat the seven deadly sins!"])
  ConditionalBranch([4, 397, 0])
    ShowTextAttributes(["shion_fc1", 0, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["Alright! Let's charge into the boss's lair~!!"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["It feels like the power that fills the Hall of Sins has quite diminished."])
  ShowText(["Let's push forward to the top and challenge the final battle against the Seven Deadly Sins――"])
  PlayBGM(["RPG::BGM(@name=\"castle9\", @volume=100, @pitch=100)"])
  ExitEventProcessing([])
  Empty([])
